Role: Lead Technical Artist / VFX Artist
Client: LogX Games Studio
Platform: Steam
Software: Nuke / EmberGen / Unreal 5
Job description: For this game i was responsible for anything that has to do with the technical art behind the game, from weather systems to shaders and vfx. Besides that I was responsible for all the artwork coming from the other artist to be implemented into the project this could be anythiong from a simple 3D model to 2D UI elements.


